Catch the Letter
Press the right key before the letter reaches the ground. The keyboard and the hands below show you which finger to use, and the stars come from accuracy, not speed. Once the basics are in, Challenge mode gives you endless random practice.
The 14 levels
The levels add keys rather than speed, and one star opens the next one. The last level of each half draws on the keys you personally miss most across lessons, practice and tests.
Letter levels
Single letters falling one at a time, adding keys row by row until the whole keyboard is in play.
- 01Meet your index fingersJust F and J. Feel for the bumps.
- 02Index and middleD and K join in.
- 03The home rowAll eight keys your fingers rest on.
- 04Reach upThe top row, Q to P.
- 05Reach downThe bottom row, Z to M.
- 06The whole alphabetEvery letter, from every row.
- 07Letters and numbersThe number row joins the letters.
- 08Your weak keysThe keys you miss most, from your own practice.
Word levels
Whole words now, growing a character at a time, so the finger placement you learned carries into real typing.
- 09Short wordsThree letters, one after another.
- 10Four-letter wordsA little longer. Keep each finger on its keys.
- 11Five-letter wordsRead the whole word, then type it.
- 12Longer wordsSix letters and up.
- 13All sorts of wordsShort and long, mixed together.
- 14Your weak-key wordsWords built around the keys you miss most.
Challenge mode
The levels answer what to learn next. Challenge answers what to do once you know the basics: choose letters, words or both, how challenging, which keys, and how long, then play against your own best. There is no final level. The difficulty moves a step at a time as you play, the weak-key choice draws on the same record as the lessons, and every session lands in your play history.